Aug 22, 2007, 01:27 PM // 13:27
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#21
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Frost Gate Guardian
Join Date: Apr 2006
Location: Australia
Guild: None. Being a loner X-Fire: matfei1
Profession: W/Mo
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Quote:
Originally Posted by Thunder79
No...it's a significant chunk of the storyline in Prophecies...if anything they should eliminate the ability to get run straight to Sanctum Cay and make people at least run through the prophecies campaign. I'm sure there's a significant chunk of the community who won't even know who the Shining Blade are when Livia is introduced in GW:EN (the Shining Blade Necromancer Hero)
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And, big surprise, the people who don't know, and get a run, probably don't give a burnt rats arse about the Shining Blade.
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Aug 22, 2007, 02:58 PM // 14:58
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#22
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Krytan Explorer
Join Date: Sep 2006
Guild: Xen of Onslaught
Profession: E/Me
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Quote:
Why cant we go back to the days where it was prophecies only. Slower leveling, better players, hard as hell to play. mm hmmm the good ol days.
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Prophecies was and is by far the easiest campaign in terms of difficulty... even with the henchmen who use craptastic skills and are always 3 levels or so behind you (going through at an average leveling pace) there were very few spots I had trouble with in prophecies when I first went through it over 2 years ago. THK was simple, anyone who says otherwise is sad or can't follow instructions and/or called targets. The only place I can remember getting stuck was at Hell's Prepice because most pugs couldn't do it, and that wasn't a huge deal since I could still do everything else throughout Tyria until I got a capable group.
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Aug 22, 2007, 05:44 PM // 17:44
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#23
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Frost Gate Guardian
Join Date: Aug 2007
Location: post ascalon
Guild: Over The [Wall]
Profession: W/
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Quote:
Quote:
Originally Posted by Performance Pudding
i may get dumped on for saying this but ive found that after prophecies the game became way more gimmiky and got fairly boring. (the game just seemed to lose its sense of authenticity, hard to explain) so i swapped to good ol pre then travelled slowly back into the world of tyria and crept back out into w/e else. btw i got used to the campaigns and they all seem nice now. but to go back to the question i found that you can get to lvl 20 in under 24 hours in pre if you just follow the main questline and do the missions.
the fastest way would probably be: create char 2ndary as mesmer or warrior if u are a mesmer -> academy ->northern wall-> yaks-> LA -> and so on although i said proph missions are the most boring if your trying to be a title RED ENGINE GORED ENGINE GORED ENGINE GORED ENGINE GORED ENGINE GO like i said in the worst missions thread but if your playing for fun is which i try to do prophecies is by far the most enjoyable.
(best war armor in the game is elite charr, fow is over rated and all others are bland, would of been gladiator if they didnt release that gay helm which only looks good if your a elf from lotr)
wow i get off track well really easilly but untill i get home ill be babbling on in these forums.
punctuation, sentance structure, and proper spelling, and someone might be able to read AND comprehend this post....
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lol well ya sorry about that it was 1 am or somthing when i was writing it. <<<(a period ive improved!)
also i agree with the above posts.
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Aug 22, 2007, 05:50 PM // 17:50
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#24
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Wilds Pathfinder
Join Date: May 2006
Location: The Netherlands
Guild: The Biggyverse [PLEB]
Profession: Me/
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Factions has 2k+ rewards on the tutorial island, as does Nightfall. Nightfall also has bounties which give you double xp.
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Aug 22, 2007, 06:02 PM // 18:02
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#25
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Frost Gate Guardian
Join Date: Aug 2007
Location: post ascalon
Guild: Over The [Wall]
Profession: W/
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anyone who thinks leveling in prophecies is hard or takes a month of gameplay needs to leave pre searing :P and yes i tryed to tame the bunny to...
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Aug 22, 2007, 10:02 PM // 22:02
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#26
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Forge Runner
Join Date: Aug 2005
Location: Maryland
Guild: Mage Elites [MAGE]
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The real reason is that people wanted more level 20 content than Prophecies had. So they made it in Factions you leveled to 20 quick, so that nearly all the content was for level 20s. Then people said the leveling was too fast so they eased it up in Nightfall.
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Aug 22, 2007, 11:13 PM // 23:13
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#27
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Lion's Arch Merchant
Join Date: Jun 2007
Guild: FotS
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Quote:
Originally Posted by MistressYichi
punctuation, sentance structure, and proper spelling, and someone might be able to read AND comprehend this post....
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If you are going to criticize, at the least use spell check(or were you trying to be ironic?).
I think Factions was why we have a flood of monks who don't know how to heal. People who started out in Proph seem to have a handle of the subtleties in the game. Others tend to see it as c-space-c-space-c-space.......
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Aug 23, 2007, 12:42 AM // 00:42
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#28
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Ascalonian Squire
Join Date: Aug 2007
Guild: HoPe
Profession: P/W
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here's my guess.. as Prophecies is the first campaign they made,
they made it so it's time consuming, hoping that the gaming community will last longer this way.
but after community's input, they decided they shouldn't make each campaign as tedious, instead keep developing new campaign so community will go for long time.. just my guess tho.
NF was my first guildwar campaign I played, so prophecy feels really tedious, but I like the environment so Im still playing it tho..
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Aug 23, 2007, 01:48 AM // 01:48
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#29
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Frost Gate Guardian
Join Date: Aug 2007
Location: post ascalon
Guild: Over The [Wall]
Profession: W/
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haggus what was his typo? is sentance spelt setanence or something, well now im just confused and totally bored omg i wanna do something other than forums. >.<
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Aug 23, 2007, 03:02 AM // 03:02
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#30
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Wilds Pathfinder
Join Date: May 2006
Location: The Netherlands
Guild: The Biggyverse [PLEB]
Profession: Me/
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It's sentence, even I know that, and I'm dutch.
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